POV-Ray : Newsgroups : moray.win : sPatch, Moray & csg : Re: sPatch, Moray & csg Server Time
6 Oct 2024 08:25:18 EDT (-0400)
  Re: sPatch, Moray & csg  
From: Rick [Kitty5]
Date: 1 Jun 2001 20:04:13
Message: <3b182d7d@news.povray.org>
> And the UDOs from Rhino are really big files. As you know it is not
> neccessary to have the UDO very detailed. Rick, did you find a way to make
> them smaller? It slows down Moray a lot.
> Lutz can't do something, and McNeel does not want to do something.

the UDO's aren't the problem, its ramping the mesh detail up that gives the
huge INC files, even then i only run into problems with meshes over 200MB

the difference between the udo file for complex and simpler meshes is not
worth bothering about, best tip i have is to export a rough model to work
on, then re export a high detailed version over the top for the final over
nighter. - moray and pov dont notice the switch


--
Rick

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